#ifndef CAMERA_FPS_HH_
# define CAMERA_FPS_HH_

# include "camera.hh"

class CameraFps : public Camera
{
public:
  CameraFps (const Vector3f& pos, Window* w);
  ~CameraFps ();

  void move (const Vector3f& val);
  void calc_vect ();
  void set_angles (float val_x, float val_y);

  Vector3f* get_3D_point (int x, int y);

  void scroll_up () {}
  void scroll_down () {}
};

#endif /// CAMERA_FPS_HH_
